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Wednesday, October 29, 2008
TYPES SHOT camera MOVEMENT
TYPES SHOT
* Already several (Close Up)
Shot from the show limit on the shoulder to the head.
* MCU (Medium Close Up)
Shot of a breast showing up on the head.
* BCU (Big Close Up)
Shot to display the body or certain objects that appear large. Ex: a human face chin to forehead.
* ECU (Extrime Close Up)
Shot showing the detail object. For example, eyes, nose or ears.
* MS (Medium Shot)
Shot to display a waist up on the head.
* TS (Total Shot)
Shot show that the overall object.
* ES (Establish Shot)
Shot show that the overall scenery of a place or orientation to the place where the events or acts that occurred.
* Two Shot
The show shot two people.
§ OSS (Over Shoulder Shot)
Taking a picture in which the camera is on the back of the shoulder one of the perpetrators, and the shoulder visible or invisible actors in the frame. The main object appears to face the camera with a shoulder foreground main opponent.
The angle of the KAMERA
1. High angle (Bird eye view)
Position the camera higher than the objects taken.
2. Normal angle
Position the camera with the eye height of objects taken.
3. Low angle (Frog eye view)
Position the camera lower than the objects taken.
4. Obyektive Camera
Techniques in which the camera in accordance with the present reality.
5. Subyektive Camera
Techniques in which the camera tries involving the spectators in the event. As though the camera lens of the eye as a spectator or one of the actors in the scene.
camera MOVEMENT
> Panning
Panning the camera in a horizontal movement (still in a position where the camera) from left to right or vice versa.
Pan right: horizontal camera movement from left to right.
Pan left: horizontal camera movement from right to left.
> Tilting
Tilting the camera in a vertical movement (the position of the camera fixed in place) from top to bottom or vice versa.
Tilt-up: the vertical camera movement from bottom to top.
Tilt-down: the vertical camera movement from the top
to the bottom.
> Tracking
Track is a movement or keep the camera close to the object.
Track in the movement of objects near the camera
Track out: keep the camera movement of objects
KOMPOSISI
Looking space walk and space
In the composition set when we take pictures of objects or people walking there needs to be space in front of the property is appropriate direction their property or person.
Head space
The composition of space above the head of an object or objects.
In (arrive / arrival) and Out (go / journey)
The composition of a picture that shows a moving object is near or stray.
Pieces of Kencana
In doing framing the human need to be taken not to cut the image in the pivot. If it happened as if the objects that we take terpenggal, cut right at the pivot. For example Penggal neck, wrist, elbow, or knee. Not to take the impression terpenggal framing of the joint. For example, in the hands of the elbow and wrist.
Rule of Third
This concept is only as a benchmark in making the composition. Supposing the monitor screen is considered as one area of the square is divided into 3 parts.
Lines imaginer
Imaginer line used to limit the position of the camera in order not to take pictures and keep jumping kontinyuitas image. We imagine she straight line that separates the left and right. When the camera places us in the right position, then for the next (especially if the camera is not only one) must also take the position from the right side. Vice versa.
* Already several (Close Up)
Shot from the show limit on the shoulder to the head.
* MCU (Medium Close Up)
Shot of a breast showing up on the head.
* BCU (Big Close Up)
Shot to display the body or certain objects that appear large. Ex: a human face chin to forehead.
* ECU (Extrime Close Up)
Shot showing the detail object. For example, eyes, nose or ears.
* MS (Medium Shot)
Shot to display a waist up on the head.
* TS (Total Shot)
Shot show that the overall object.
* ES (Establish Shot)
Shot show that the overall scenery of a place or orientation to the place where the events or acts that occurred.
* Two Shot
The show shot two people.
§ OSS (Over Shoulder Shot)
Taking a picture in which the camera is on the back of the shoulder one of the perpetrators, and the shoulder visible or invisible actors in the frame. The main object appears to face the camera with a shoulder foreground main opponent.
The angle of the KAMERA
1. High angle (Bird eye view)
Position the camera higher than the objects taken.
2. Normal angle
Position the camera with the eye height of objects taken.
3. Low angle (Frog eye view)
Position the camera lower than the objects taken.
4. Obyektive Camera
Techniques in which the camera in accordance with the present reality.
5. Subyektive Camera
Techniques in which the camera tries involving the spectators in the event. As though the camera lens of the eye as a spectator or one of the actors in the scene.
camera MOVEMENT
> Panning
Panning the camera in a horizontal movement (still in a position where the camera) from left to right or vice versa.
Pan right: horizontal camera movement from left to right.
Pan left: horizontal camera movement from right to left.
> Tilting
Tilting the camera in a vertical movement (the position of the camera fixed in place) from top to bottom or vice versa.
Tilt-up: the vertical camera movement from bottom to top.
Tilt-down: the vertical camera movement from the top
to the bottom.
> Tracking
Track is a movement or keep the camera close to the object.
Track in the movement of objects near the camera
Track out: keep the camera movement of objects
KOMPOSISI
Looking space walk and space
In the composition set when we take pictures of objects or people walking there needs to be space in front of the property is appropriate direction their property or person.
Head space
The composition of space above the head of an object or objects.
In (arrive / arrival) and Out (go / journey)
The composition of a picture that shows a moving object is near or stray.
Pieces of Kencana
In doing framing the human need to be taken not to cut the image in the pivot. If it happened as if the objects that we take terpenggal, cut right at the pivot. For example Penggal neck, wrist, elbow, or knee. Not to take the impression terpenggal framing of the joint. For example, in the hands of the elbow and wrist.
Rule of Third
This concept is only as a benchmark in making the composition. Supposing the monitor screen is considered as one area of the square is divided into 3 parts.
Lines imaginer
Imaginer line used to limit the position of the camera in order not to take pictures and keep jumping kontinyuitas image. We imagine she straight line that separates the left and right. When the camera places us in the right position, then for the next (especially if the camera is not only one) must also take the position from the right side. Vice versa.
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thank for sharing friend, your blog is so informative
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